---- Minecraft Crash Report ----
// You're mean.
Time: 8/4/2562, 2:03 น.
Description: Initializing game
ddk: Unable to fit: minecraft:block/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
at ddj.c(SourceFile:58)
at ddl.b(SourceFile:108)
at ddl.a(SourceFile:52)
at dfc.a(SourceFile:341)
at dfd.a(SourceFile:24)
at vh.a(SourceFile:118)
at cft.am(SourceFile:507)
at cft.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:144)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at ddj.c(SourceFile:58)
at ddl.b(SourceFile:108)
at ddl.a(SourceFile:52)
at dfc.a(SourceFile:341)
at dfd.a(SourceFile:24)
at vh.a(SourceFile:118)
at cft.am(SourceFile:507)
-- Initialization --
Details:
Stacktrace:
at cft.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:144)
-- System Details --
Details:
Minecraft Version: 1.13.2
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 168269464 bytes (160 MB) / 402653184 bytes (384 MB) up to 1073741824 bytes (1024 MB)
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
Launched Version: 1.13.2
LWJGL: 3.1.6 build 14
OpenGL: AMD Radeon(TM) R5 Graphics GL version 4.5.13474 Compatibility Profile Context 22.19.162.4, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x AMD A8-6410 APU with AMD Radeon R5 Graphics
minecraft มันขึ้น game crash ทำไงดีครับ
// You're mean.
Time: 8/4/2562, 2:03 น.
Description: Initializing game
ddk: Unable to fit: minecraft:block/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
at ddj.c(SourceFile:58)
at ddl.b(SourceFile:108)
at ddl.a(SourceFile:52)
at dfc.a(SourceFile:341)
at dfd.a(SourceFile:24)
at vh.a(SourceFile:118)
at cft.am(SourceFile:507)
at cft.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:144)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at ddj.c(SourceFile:58)
at ddl.b(SourceFile:108)
at ddl.a(SourceFile:52)
at dfc.a(SourceFile:341)
at dfd.a(SourceFile:24)
at vh.a(SourceFile:118)
at cft.am(SourceFile:507)
-- Initialization --
Details:
Stacktrace:
at cft.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:144)
-- System Details --
Details:
Minecraft Version: 1.13.2
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 168269464 bytes (160 MB) / 402653184 bytes (384 MB) up to 1073741824 bytes (1024 MB)
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
Launched Version: 1.13.2
LWJGL: 3.1.6 build 14
OpenGL: AMD Radeon(TM) R5 Graphics GL version 4.5.13474 Compatibility Profile Context 22.19.162.4, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x AMD A8-6410 APU with AMD Radeon R5 Graphics